Noa Zillinger
Noa Zillinger
Game artist and digital asset designer
Phoenix, United States

Hi I’m Noa Zillinger. I recently graduated from Grand Canyon University with a bachelor’s in digital design with an emphasis in animation. I went to college to grow socially as well as, having recently started art, to provide me with a basis of art for me to use as I continue my learning journey. I am excited to find opportunities for me to grow and help others grow along side of me as I pursue my interest in game design as a 3D generalist/modeler while I work towards specializing in environmental design. I like to see myself as a support character. Completing my work in such a way that lets others put their best foot forward as well as to fill in anywhere that there is a gap. I love storytelling and want to be able to be a part of the process of creating immersive stories as I learn new skills to help the process along.

Skills

PBR TexturingDigital PaintingMayaBlenderLevel DesignGraphic DesignGame DesignMap DesignConcept Art

Software proficiency

Procreate
Procreate
After Effects
After Effects
Maya
Maya
Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Unreal Engine
Unreal Engine
InDesign
InDesign

Reel

Productions

    • Video Game
      Nystagmus
    • Year
      2019
    • Role
      Level Design Lead; Technical Asset director
    • Company
      LGDC; Independent

Experience

  • 3D project lead intern at Grand Canyon Education
    Phoenix, US
    October 2022 - May 2023


    Collaborated with a team to create 3D and 2D assets for campus-wide

    advertisement. Researched new technologies and prepared content to utilize

    these technologies while keeping stakeholders up to date about progress.

    Designed project timelines for asset creation and worked with a team to meet the

    expected timetables.

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