Nystagmus is a survival horror game that I had the honor of being a part of the creation of. I designed the 3D level aspects, along with many of the assets, buildings, and foliage in the game. I modeled and textured the houses and trashcan. I modeled the terrain and foliage, as well as I helped with the story of the game. Nystagmus was created by a small video game club in highschool for fun. The real kicker for this project is that from start to finish we created this game in one semester of highschool. take out weekends, homework, and theater. and we basically created this game in under 2 months. I feel like that's pretty impressive! This was my very very first project with 3D and game design and what ultimately caused me to fall in love with the design process.
Nystagmus is published on steam and can be found at https://store.steampowered.com/app/1033240/Nystagmus/